This page describes zero-point powers as they
are used in Cyberway.
Each character in Cyberway has a unique minor ability,
power, or signature item as a freebie. This is the "zero-point
power", because it costs no points in character creation.
The zero-point power can be any one-point Everway power, which means it can be
frequent, major, or variable. You cannot
combine a zero-point power with an existing power to get a two-point
power for one point.
The purpose of the zero-point power is to give each character a unique
power or ability. The zero-point power rounds out the character and
should not have a major effect on play.
Examples of zero-point powers include:
The utility of zero-point powers varies a lot. You can choose
something extremely useful or something that will round out your
character. You cannot change your character's zero-point power after
entering play.