Pre-Lark Logs
Sunday, 23 Boatman
Funeral Songs:
Silhouette asks Random to speak for her at Lucas's funeral; the
family attends Cambina's funeral.
(Xanadu; Sunday, 23 Boatman)
Not Standing Still:
After the funeral, Celina talks with her brother; Vere reunites with
Robin; Fletcher talks with his father.
(Xanadu; Sunday, 23 Boatman)
If I Keep a Green
Bough In My Heart:
After the funeral, Conner talks with Bleys; Celina seeks out Llewella;
in the studio, Folly talks with Random about Silhouette and Moire.
(Xanadu; Sunday, 23 Boatman)
Memories and
Reflections:
After the funeral, Signy talks with Corwin about her mother; Ossian
and Edan dance and discuss art; Jerod and Garrett agree to be pallbearers
at Lucas's funeral; Celina leaves a note for Folly.
(Xanadu; Sunday, 23 Boatman)
En Route to Amber:
Raven and Marius break out of jail and head to Amber with Thalia in tow.
(Gateway; Sunday, 23 Boatman)
Moonday, 24 Boatman
Family Trees:
Robin talks with Brita; Jerod questions Gilt about the investigation
into Cambina's death; Vere talks with his parents about his plans
to travel with Merlin; Robin looks in on Brij.
(Xanadu; Moonday, 24 Boatman)
Laid to Rest:
Vere offers an apology of sorts to Brennan; the family attends Lucas's
funeral; Garrett visits Solace and the children; Brita proposes a
memorial fountain for Lucas.
(Paris; Moonday, 24 Boatman)
Matters of Import:
Jerod confers with Brennan about Cambina; Vere seeks out Julian; Brita
asks Conner to help Robin apologize.
(Paris; Moonday, 24 Boatman)
Sapphire Queens:
Celina and Folly discuss the situation in Rebma; Brennan talks with Khela.
(Paris; Moonday, 24 Boatman)
Post-Funeral Family
Meeting:
The family discusses recent news, concerns, and growing threats.
(Paris; Moonday, 24 Boatman)
Distant
Lands and Distant Relations:
As the family meeting breaks up, Vere and Merlin discuss travel plans;
Jerod talks to Benedict about Avalon; Celina and Signy get acquainted;
Ossian speaks with Florimel about Solace, and Lucas's children; Conner,
Brita, Fletcher, and Corwin see Marius to the infirmary; Brita sends
notes to Martin and Flora.
(Paris; Moonday, 24 Boatman)
Dragons and
Patterns and Blades, Oh My!:
Conner and Fletcher examine Marius and talk with Corwin; Celina argues
with Khela; Conner talks with Corwin about Pattern blades; Conner
questions Bend.
(Paris; Moonday, 24 Boatman)
Tirsday, 25 Boatman
Don't Do
Anything (I Wouldn't Do):
Silhouette meets Soren; while the rest of the family is in Paris,
Robin and Silhouette find adventure at the Xanadu docks.
(Xanadu; Moonday and early Tirsday, 25 Boatman)
Purification By
Other Than Fire:
Brennan, Brita, and Edan share breakfast and discuss Ambrose and the
Uxmal situation.
(Paris; Tirsday, 25 Boatman)
Lunar Planning:
Vere checks in with Castor and Creon; Signy, Garrett, and Edan discuss
the Moonriders; Jerod and Fletcher meet atop the Eiffel Tower.
(Paris; Tirsday, 25 Boatman)
Sorry, I Was
Only Trying To Kill You:
Vere and Brita discuss Robin's upcoming duel; Ossian looks in on Solace,
and reveals the cause of her fainting spells; Vere has lunch with Celina.
(Paris; Tirsday, 25 Boatman)
Soaked on the Seine:
Edan joins Bleys and Brij for a sail on the Seine; over lunch, Brita
and Martin discuss Dara and Cleph.
(Paris; Tirsday, 25 Boatman)
The Campaign of Sane:
Celina talks with Conner; Brita discusses Vere's concerns about Cambina
with her mother; Signy visits Marius in the infirmary; Edan talks with
Merlin.
(Paris; Tirsday, 25 Boatman)
Metaphysical
Confections:
Brennan talks with Martin and Folly about the Rebman situation; Vere
checks in with Avis, the Chancellor, and Siege.
(Paris; Tirsday, 25 Boatman)
Dancers In Mourning:
Conner looks in on Solace; Folly and Garrett talk while exploring
Corwin's palace; Jerod looks in on Martin.
(Paris; Tirsday, 25 Boatman)
Lyre, Lyre:
Robin fills in the king on the incident with the cockatrice, and is
forbidden to have children with Vere; Silhouette has tea with the queen;
Brennan talks with the king.
(Xanadu; through late Tirsday, 25 Boatman)
Notes For The Future:
Jerod trumps Random to try to figure out how he has gotten on the
king's bad side; Folly talks with Corwin.
(Paris; Tirsday, 25 Boatman)
Windsday, 26 Boatman
Family Connections:
Raven arrives in Amber and visits her mother's pub; the Vale of Garnath
departs for Xanadu with Raven, Martin, and Folly aboard.
(Amber; through Windsday, 26 Boatman and beyond)
Horrible Scientific
Experiments on Children:
Ossian talks with Fiona about Jasmine; Brita and Conner discuss the
upcoming duel; Silhouette encounters Brennan in the library, where
they are later joined by Conner.
(Xanadu; Windsday, 26 Boatman)
Safer to Stay Home:
Paige tracks the twins into the woods, and finds Robin; Paige receives
a trump call from Brennan while Robin trumps the king.
(Xanadu and Broceliande; Windsday, 26 Boatman)
Facing the Truth,
Facing the Past:
Edan goes into shadow to contact Outspeeds Madness; Conner trumps
to Amber to talk with Caine and Thalia.
(Shadow and Amber; Windsday, 26 Boatman)
Chaos Bound:
Vere and Merlin set out for Ygg, but are waylaid by satyrs and fight a
dead king.
(Shadow; Windsday, 26 Boatman)
Genetic Testing:
Brennan and Ossian discuss Jasmine; Ossian and Jasmine talk with Silhouette;
Brennan trumps to Amber to talk with Caine about Huon and the Pattern;
while Ossian and Brennan look on, Fiona performs a test on Jasmine.
(Xanadu, Amber, and Fiona's lab; Windsday, 26 Boatman)
Iron Magnolias:
Signy and Silhouette meet in the Xanadu smithy; Ossian and Fiona bring
Jasmine to Random.
(Xanadu; Windsday, 26 Boatman)
Chicken a la Pumice:
Paige and Robin search for missing twins and a wayward cockatrice.
(Broceliande; Windsday, 26 Boatman)
I Love What You've
Done With The Place:
Fletcher meets Corwin at Notre Dame, walks the Pattern, and encounters
Dworkin.
(Paris and Primal Pattern; Windsday, 26 Boatman and beyond)
Seek And Ye Shall Find:
Brennan and Conner investigate the caverns below the Amber Pattern chamber
and try to find or conjure a key.
(Amber; Windsday, 26 Boatman and beyond)
The Hanged Man:
Edan encounters scouts near Broceliande; Paige, Robin, and the twins
catch up with Edan.
(Broceliande; Windsday, 26 Boatman and beyond)
Thirstday, 27 Boatman
To Rebma Through
Cave and Tomb:
Celina and Khela return to Rebma and visit a Triton temple.
(Rebma; Thirstday, 27 Boatman)
I Saw the Sea:
Hannah talks with Llewella in Rebma; Celina and Khela join Hannah
and Llewella in the palace; Celina talks with Llewella and attends court.
(Rebma; Thirstday, 27 Boatman)
Anemone Parlay:
Hannah talks with the Ponca in Rebma; Celina visits Loreena; Celina
talks with Orseas.
(Rebma; Thirstday, 27 Boatman and beyond)
Tirsday, 11 Huntress
Things Brothers
Don't Do:
Raven, Martin, and Folly arrive with the caravan; Raven meets Brita,
who tells her she's kin, and talks with the king; Garrett talks
with Martin in the studio.
(Xanadu; through Tirsday, 11 Huntress)
Windsday, 12 Huntress
What's Mine Is Mine:
Jerod meets Silhouette; Jerod talks with Martin.
(Xanadu; Windsday, 12 Huntress)
My Dinner With Random:
Silhouette has dinner with Random and Vialle; Signy talks with Brita about
the Moonriders' chain; Silhouette writes a letter to Florimel.
(Xanadu; Windsday, 12 Huntress)
The Burden of Proof:
Jerod finds Folly in the studio; Raven discusses her heritage with her
mother.
(Xanadu; Windsday, 12 Huntress)
Things That Need Doing:
Jerod trumps Corwin in search of a quest, and talks with Tjaden and Haven.
(Xanadu; Windsday, 12 Huntress)
Thirstday, 13 Huntress
Of Honeyed Smiles Unseen:
Silhouette takes a sunrise walk with Vialle; Ossian works on his trump
bridge; Jerod talks to Ossian about trumps; Silhouette meets Huon in Amber.
(Xanadu and Amber; Thirstday, 13 Huntress)
Growing Up:
Ossian talks with Folly about tutors and what has happened to Silken;
Brita trumps Ambrose and brings his people to Xanadu.
(Xanadu; Thirstday, 13 Huntress)
Hello, Bruddah:
Fletcher rides to Xanadu and talks with the king; Signy trumps her brother
in Paris, where they are joined in turn by Garrett, Jerod, and Fletcher.
(Xanadu and Paris; Thirstday, 13 Huntress)
I Have a Theory:
Signy checks in on Tomat; Raven calls on Gerard; Fletcher talks with Vialle.
(Xanadu; Thirstday, 13 Huntress)
Starday, 15 Huntress
Visitors Arrive:
Brennan and Conner arrive in Rebma and talk with Celina and Khela.
(Rebma; Starday, 15 Huntress)
Bustle In
Your Hedgerow:
Brita talks with Martin about the honor duel and the situation in Rebma;
Folly investigates the stairs to Tir and talks with Bleys.
(Xanadu; Starday, 15 Huntress)
Like an Arrow:
Vere and Merlin journey to Madoc, where they also meet Weyland and Saeth.
(Madoc; about Starday, 15 Huntress)
Thirstday, 20 Huntress
Trump Gates and
Card Games:
Ossian works on his trump gate and talks to Violet about tutoring;
Garrett talks with Kyril; Fletcher talks with Ossian;
Ossian approaches Venesch about tutoring.
(Xanadu; through Thirstday, 20 Huntress)
The Day the Music Died:
Khela and Celina walk the Rebma Pattern while Brennan and Conner look
on; Celina, Brennan, and Conner break the news of Khela's fate to Llewella.
(Rebma; Thirstday, 20 Huntress)
Order in the Court:
Random hears Raven's oath and holds court; at court, Signy, Brita, and
Garrett make plans to investigate the Moonrider chain; Robin arrives
at court and discusses the honor duel with Brij and her cousins; Robin
and Venesch exchange apologies before the court.
(Xanadu; Thirstday, 20 Huntress)
The Piper is Calling
You to Join Him:
Silhouette trumps to Paris, visits the Church of St. Ninian, and
researches Amber genealogy.
(Paris; through Thirstday, 20 Huntress)
Knowing and Hoping are
Not Mutually Impossible:
Via trump calls, Celina, Brennan, and Conner break the news of Khela's
death to Random, Bleys, Fiona, Corwin, and Benedict; Conner trumps Bleys
to ask about Pattern blades; Brennan inspects the Rebman Pattern.
(Rebma; Thirstday, 20 Huntress)
Post-Traumatic
Court Disorder:
After court, Brita congratulates Robin, and Jerod talks with Martin; Folly
talks with Random about leaving Xanadu for a while; Ossian talks to Brita
about Reid's daughter; Garrett introduces himself to Raven; Robin talks
with Brij.
(Xanadu; Thirstday, 20 Huntress)
Third Eye Blind:
Vere discusses sorcery with Madoc, and writes about his experiences; Vere
continues to experiment with sorcerous sight under Merlin's tutelage, and
practices manipulating Space.
(Madoc; about Thirstday, 20 Huntress)
Freeday, 21 Huntress
Going Underground:
After court, Folly and Martin discuss their plans; Ossian hands off the
trump gate to Paige; Jerod talks with Raven.
(Xanadu; through Freeday, 21 Huntress)
Planning in Paris:
Fletcher arrives in Paris and talks with Silhouette; Ossian arrives in
Paris, investigates Reid's old haunts, and talks to Silhouette; Fletcher
gets updated information from Corwin and Random before his departure
for Rebma.
(Paris; through Freeday, 21 Huntress)
A Three-Hour Tour:
Brita, Signy, Garrett, Ambrose, and Bleys inspect the mysterious chain
and find a prisoner from another time at the other end of it.
(Fiona's lab and the other side of Ygg; Freeday, 21 Huntress)
Steering Committee:
Celina holds court for the first time as queen; after court, Celina
talks with Brennan.
(Rebma; Freeday, 21 Huntress)
No Trouble Here:
Robin heads into town, meets Scarlett, and runs into an old friend.
(Xanadu; Freeday, 21 Huntress)
High Friends
in Low Places:
Jerod and Raven pay a visit to Scarlett, and are joined by Robin and Victor;
at the news of Lucas's death, Max flees for the caves.
(Xanadu; Freeday, 21 Huntress)
Let the Spirit Fly
Free:
Robin, Raven, Jerod, and Victor discuss what to do about Heap's threats
to Scarlett; Hannah talks with Random about the resettlement of the Ponca;
Folly talks with Brij about her near-future plans.
(Xanadu; Freeday, 21 Huntress)
Doctors Make
Bad Patients:
Hannah talks to Gerard and Corvis about Gerard's health; Paige talks
to Ash about the settlers in Broceliande, until they are joined by
Jerod, Robin, Raven, and Victor.
(Xanadu; Freeday, 21 Huntress)
The Gathering Storm:
Paige, Jerod, Robin, Raven, and Victor go in search of Flannel and Grimey;
Robin and Raven start a tiny bit of a riot.
(Xanadu; Freeday, 21 Huntress)
Getting Grimey:
Paige inspects an underground gaming den; Robin brings the injured Kitten
back to Scarlett's place for questioning; Robin and Raven seek Grimey
at the Welcome Center.
(Xanadu; Freeday, 21 Huntress)
Confronting Heap:
Hannah catches up on correspondence and talks with her father; Jerod
confronts Heap at the Harbormaster's house.
(Xanadu; Freeday, 21 Huntress)
Starday, 22 Huntress
Fire In The Hole:
Edan and Bleys spy on a Moonrider camp that is attacked by an afrit.
(Shadow; Starday, 22 Huntress)
Up To Speed:
Garrett talks with Solace in Paris; Garrett returns to Xanadu and talks
with his father until they are joined by Jerod, Robin, Raven and Paige
reporting on the Heap situation; Jerod talks with Garrett about Lucas.
(Paris and Xanadu; Starday, 22 Huntress)
Charting a Course:
Brennan consults Conner about repairing the Pattern; Conner talks
with Celina; Conner consults the magical elite of Rebma on how to
find Moire; Brennan works on a map of Rebma.
(Rebma; Starday, 22 Huntress and beyond)
Freeday, 28 Huntress
Closing Old Wounds and
Opening New Ones:
Vere talks with Saeth; Vere and Merlin depart Madoc; Signy, Brita,
and Ambrose return to Fiona's lab by way of Ygg; Signy trumps Random;
Signy journeys with Tomat and Red Fox Claws to Ygg, where they meet Vere
and Merlin.
(Madoc and Ygg; through Freeday, 28 Huntress)
Paris Welcomed:
Fletcher and Silhouette journey to Rebma, where they discuss the
terms of Huon's surrender with Celina, Brennan, and Conner; Garrett
trumps to Corwin with Sir Firumbras; Ossian and Adreano visit the Church
of St Ninian.
(Rebma and Paris; Freeday, 28 Huntress)
Starday, 1 Dragon
What Goes In
Must Come Out... Somewhere:
Silhouette and Conner continue to talk; terms are sent to Huon; Silhouette
dines with Celina; Brennan continues his survey of the Faiella-Bionin.
(Rebma; through Starday, 1 Dragon)
Terms and Conditions:
Fletcher and Brennan discuss the situation in Rebma; Brita and Ambrose
journey to Rebma; Celina and Conner begin their inspection of Moire's
mirror chamber; Silhouette receives Huon's reply, and brings it to
the others in Rebma for discussion; Brennan knights Dignity.
(Rebma; Starday, 1 Dragon)
Underwater Catch-Up:
Fletcher trumps Random to update him on the terms of Huon's surrender;
Brennan talks with Ambrose; Brita and Conner catch up; Silhouette offers
to ease Celina's pain.
(Rebma; Starday, 1 Dragon)
Miss Templeton's
7000th Dream:
On the way back from Ygg, Vere, Merlin, Signy, Tomat, and Red Fox Claws
stop at a tavern; after Folly awakes from a dream, she and Martin discuss
what to ask Benedict.
(Shadow; Starday, 1 Dragon)
Sunday, 2 Dragon
Unlocked Doors and
Broken Mirrors:
Celina and Conner investigate Moire's mirror chamber; Celina and Brennan
discuss Huon's terms and mirrorwork lessons.
(Rebma; through Sunday, 2 Dragon)
Ocean of Secrets:
Silhouette seeks Llewella's advice; Celina talks to Llewella about
the plans for Huon's surrender; Conner begins investigating the
murder of a mirrorsmith; Celina plans Khela's memorial shrine.
(Rebma; Sunday, 2 Dragon)
Ready For The Storm:
While Celina, Brita, Brennan, Fletcher, and Ambrose look on, Conner walks
the Rebma pattern with Halosydne; Conner awakes and talks with Brita.
(Rebma; Sunday, 2 Dragon)
Moonday, 3 Dragon
Imminent Expeditions:
Brennan, Celina, and Fletcher discuss the possible extention of the
Faiella-Bionin in the Triton Quarter; Celina trumps Random to update
him on the plans for Huon; Brennan trumps Fiona to ask about blood
constructs; Brennan and Fletcher ask Conner about his previous quick
departure from Rebma.
(Rebma; Moonday, 3 Dragon)
Tirsday, 4 Dragon
Summons to Avalon:
Lilly is summoned to Castle Avalon, and meets Martin and Folly along
the way; dinner with Benedict.
(Tecys and Avalon; Tirsday, 4 Dragon)
Testing the Waters:
Silhouette attempts to talk to Orseas about the tritons; after watching
Brennan and Fletcher depart, Celina talks with the Hierophant until
they are joined by Silhouette; Silhouette creates a gown for Celina.
(Rebma; Tirsday, 4 Dragon)
Father and
Mother Know Best:
Edan returns to Xanadu, talks to Random, and is joined by Vere, Signy,
and Merlin; Vere talks first with Gerard, then with his mother and Vialle.
(Xanadu; Tirsday, 4 Dragon)
Waterfall, With
Flowers:
Hannah talks with Edan and invites him to a ritual of drumming and dancing.
(Xanadu; Tirsday, 4 Dragon)
Drinks With Benedict:
Brennan and Fletcher depart Rebma by the triton-guarded back way; Lilly,
Folly, Martin, Brennan, and Fletcher have drinks and discuss the local
war with Benedict.
(Rebma and Avalon; Tirsday, 4 Dragon)
Windsday, 5 Dragon
The Visible College:
Signy catches up with Tomat; Vere, Edan, and Signy discuss sorcery;
Jerod and Raven make preparations for their journey to Amber and Gateway.
(Xanadu; through Windsday, 5 Dragon)
All's Well:
Vere and Robin reunite and catch up on their latest adventures.
(Xanadu; Windsday, 5 Dragon)
To Pick Up A Prince:
Brita and Conner journey to Asir, where Brita tries to talk to the Paresh;
Conner talks to the Chief Magistrate; Celina discusses a possible
visit to Moins's grave with Llewella.
(Asir and Rebma; Windsday, 5 Dragon)
Mid-Game Strategies:
Brita and Conner regroup and discuss Huon; Celina casts cards in the
presence of Silhouette and Ambrose, and receives a call from Brita
and Conner; Celina receives correspondence from Brennan as she continues
to talk with Silhouette and Ambrose.
(Asir and Rebma; Windsday, 5 Dragon)
Back on the Chain Gang:
Hannah discusses her possible pregnancy with Paige; Garrett talks to
Signy about the chain; Robin and Vere have dinner with Gerard and Corvis.
(Xanadu; Windsday, 5 Dragon)
Self-Portrait No. 3412:
In search of Clervaux with Adreano and Firumbras, Ossian meets Regenlief
and bargains with the Klybesian monks.
(Xanadu; Windsday, 5 Dragon)
Games Selfish
and Bitter:
Edan trumps Fiona and joins her in a battle against Moonriders
(Shadow; Windsday, 5 Dragon)
Dueling Cymneans:
Fletcher and Lilly spar as Brennan, Folly, Martin, and Benedict observe;
Brennan talks with Benedict about the situation in Rebma.
(Avalon; Windsday, 5 Dragon)
She's Having A Baby:
Before his departure from Avalon, Benedict gives instructions to Fletcher,
Lilly, Brennan, Folly, and Martin; Folly and Martin seek Benedict's
advice and wisdom; Brennan trumps Llewella; Fletcher talks with Benedict
about the nature of Avalon and pattern realms.
(Avalon; Windsday, 5 Dragon)
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Last modified: 11 March 2013
alfrey@spatzel.net